using System; using Server.Items; using Server.Network; using Server.Engines.Harvest; using Server.CustomMining; namespace Server.Items { //[FlipableAttribute( 0xE86, 0xE85 )] public class IndestructablePickaxe : VeinPickaxe//BaseAxe, IHarvestTool { /* public override HarvestSystem HarvestSystem{ get{ return Mining.System; } } public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } } public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Disarm; } } public override int AosStrengthReq{ get{ return 50; } } public override int AosMinDamage{ get{ return 13; } } public override int AosMaxDamage{ get{ return 15; } } public override int AosSpeed{ get{ return 35; } } public override float MlSpeed{ get{ return 3.00f; } } public override int OldStrengthReq{ get{ return 25; } } public override int OldMinDamage{ get{ return 1; } } public override int OldMaxDamage{ get{ return 15; } } public override int OldSpeed{ get{ return 35; } } public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } } */ [Constructable] public IndestructablePickaxe() : base() { Weight = 5.0; Hue = 1150; LootType = LootType.Blessed; } public IndestructablePickaxe(Serial serial) : base(serial) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }