/* Scripted By * █▀▀▀ █▀▀ █▀▀█ █▀▀ █▀▀ ▀█ █▀ █▀▀█ █▀▀█ * █▀▀▀ ▀▀█ █ █ █ █▀ █▄█ █▄▄█ █ █ * █▄▄▄ ▀▀▀ █▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀ █ █ * █ * * █ █ █▀█ ▄▀█ █▀▀ █▀▀ █▀▀ █▀ █▀   █▀▀ █▀█ █▀█▀█ * █▄█ █▄█ █▀█ █▄▄ █▄▄ ██▄ ▄█ ▄█ ▄ █▄▄ █▄█ █ ▀ █ */ using System; using Server.Engines.Craft; namespace Server.Items { [FlipableAttribute(0x13E3, 0x13E4)] public class EverlastingSmithHammer : BaseEverlastingTool { [Constructable] public EverlastingSmithHammer() : base(0x13E3) { Name = "Everlasting Smith Hammer"; this.Weight = 8.0; this.Layer = Layer.OneHanded; } public EverlastingSmithHammer(Serial serial) : base(serial) { } public override CraftSystem CraftSystem { get { return DefBlacksmithy.CraftSystem; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }