using System; using Server; using Server.Items; namespace Server.Items { public class LumyrianRaiderRewardTitleDeed : BaseRewardTitleDeed { public override TextDefinition Title { get { return new TextDefinition("Lumyrian Raider"); } } [Constructable] public LumyrianRaiderRewardTitleDeed() { } public LumyrianRaiderRewardTitleDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int v = reader.ReadInt(); } } }