// Created by Script Creator // From Aries at Revenge of the Gods using System; using Server; namespace Server.Items { public class MerlinsGloves : LeatherGloves { public override int InitMinHits{ get{ return 100;}} public override int InitMaxHits{ get{ return 100;}} [Constructable] public MerlinsGloves() { Hue = 2438; Name = "Merlins Gloves"; ColdBonus = 20; EnergyBonus = 15; PhysicalBonus = 15; PoisonBonus = 15; FireBonus = 35; //ArmorAttributes.SelfRepair = 0; Attributes.BonusHits = 20; Attributes.BonusInt = 20; Attributes.BonusMana = 15; Attributes.BonusStr = 5; Attributes.CastSpeed = 1; //Attributes.CastRecovery = 1; Attributes.EnhancePotions = 10; Attributes.LowerManaCost = 25; Attributes.LowerRegCost = 25; Attributes.Luck = 50; Attributes.ReflectPhysical = 10; Attributes.RegenHits = 15; Attributes.RegenMana = 15; Attributes.SpellDamage = 13; IntRequirement = 50; } public MerlinsGloves( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }