//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class smallmemorialbenchsouthAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {3215, -1, 0, 0}, {3231, 1, 0, 0}// 1 3 }; public override BaseAddonDeed Deed { get { return new smallmemorialbenchsouthAddonDeed(); } } [ Constructable ] public smallmemorialbenchsouthAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 3263, -1, 0, 5, 0, -1, "Roses", 1);// 2 } public smallmemorialbenchsouthAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class smallmemorialbenchsouthAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new smallmemorialbenchsouthAddon(); } } [Constructable] public smallmemorialbenchsouthAddonDeed() { Name = "smallmemorialbenchsouth"; } public smallmemorialbenchsouthAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }