using System; using Server.Gumps; using Server.Multis; using Server.Network; namespace Server.Items { public class ScaffoldingAddon : BaseAddon { [Constructable] public ScaffoldingAddon(DirectionType type) { switch (type) { case DirectionType.South: AddComponent(new LocalizedAddonComponent(4786, 1024785), 0, -1, 0); AddComponent(new LocalizedAddonComponent(4785, 1024785), 0, 0, 0); AddComponent(new LocalizedAddonComponent(2212, 1076287), 0, 1, 0); AddComponent(new LocalizedAddonComponent(4786, 1024785), 0, -1, 15); AddComponent(new LocalizedAddonComponent(4785, 1024785), 0, 0, 15); break; case DirectionType.East: AddComponent(new LocalizedAddonComponent(4808, 1024785), -1, 0, 0); AddComponent(new LocalizedAddonComponent(4809, 1024785), 0, 0, 0); AddComponent(new LocalizedAddonComponent(2209, 1076287), 1, 0, 0); AddComponent(new LocalizedAddonComponent(4808, 1024785), -1, 0, 15); AddComponent(new LocalizedAddonComponent(4809, 1024785), 0, 0, 15); break; } } public ScaffoldingAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new ScaffoldingDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ScaffoldingDeed : BaseAddonDeed, IRewardOption { public override int LabelNumber { get { return 1024785; } } // Scaffold public override BaseAddon Addon { get { return new ScaffoldingAddon(_Direction); } } private DirectionType _Direction; [Constructable] public ScaffoldingDeed() : base() { LootType = LootType.Blessed; } public ScaffoldingDeed(Serial serial) : base(serial) { } public void GetOptions(RewardOptionList list) { list.Add((int)DirectionType.South, 1075386); // South list.Add((int)DirectionType.East, 1075387); // East } public void OnOptionSelected(Mobile from, int choice) { _Direction = (DirectionType)choice; if (!Deleted) base.OnDoubleClick(from); } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(AddonOptionGump)); from.SendGump(new AddonOptionGump(this, 1154194)); // Choose a Facing: } else { from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }