///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class MLTree20Addon : BaseAddon { public override BaseAddonDeed Deed { get { return new MLTree20AddonDeed(); } } [ Constructable ] public MLTree20Addon() { AddonComponent ac = null; ac = new AddonComponent( 14803 ); AddComponent( ac, 5, -3, 0 ); ac = new AddonComponent( 14802 ); AddComponent( ac, 5, -2, 0 ); ac = new AddonComponent( 14801 ); AddComponent( ac, 5, -1, 0 ); ac = new AddonComponent( 14800 ); AddComponent( ac, 5, 0, 0 ); ac = new AddonComponent( 14799 ); AddComponent( ac, 5, 1, 0 ); ac = new AddonComponent( 14798 ); AddComponent( ac, 5, 2, 0 ); ac = new AddonComponent( 14797 ); AddComponent( ac, 5, 3, 0 ); ac = new AddonComponent( 14796 ); AddComponent( ac, -4, 4, 0 ); ac = new AddonComponent( 14795 ); AddComponent( ac, -3, 4, 0 ); ac = new AddonComponent( 14794 ); AddComponent( ac, -2, 4, 0 ); ac = new AddonComponent( 14793 ); AddComponent( ac, -1, 4, 0 ); ac = new AddonComponent( 14792 ); AddComponent( ac, 0, 4, 0 ); ac = new AddonComponent( 14791 ); AddComponent( ac, 1, 4, 0 ); ac = new AddonComponent( 14790 ); AddComponent( ac, 2, 4, 0 ); ac = new AddonComponent( 14789 ); AddComponent( ac, 3, 4, 0 ); ac = new AddonComponent( 14788 ); AddComponent( ac, 4, 4, 0 ); ac = new AddonComponent( 14787 ); AddComponent( ac, 5, 4, 0 ); } public MLTree20Addon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class MLTree20AddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new MLTree20Addon(); } } [Constructable] public MLTree20AddonDeed() { Name = "MLTree20"; } public MLTree20AddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }