//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class KidstownPoolStatueAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {13555, 1, 0, 1}, {13585, 0, 1, 0}, {14179, 0, 1, 1}// 1 2 3 , {14179, 1, 0, 1}// 4 }; public override BaseAddonDeed Deed { get { return new KidstownPoolStatueAddonDeed(); } } [ Constructable ] public KidstownPoolStatueAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 1801, 0, 0, 1, 2434, -1, "", 1);// 5 AddComplexComponent( (BaseAddon) this, 4824, 0, 0, 6, 2434, -1, "A Statue of Lady Gwenavier", 1);// 6 } public KidstownPoolStatueAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class KidstownPoolStatueAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new KidstownPoolStatueAddon(); } } [Constructable] public KidstownPoolStatueAddonDeed() { Name = "KidstownPoolStatue"; } public KidstownPoolStatueAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }