// Automatically generated by the // AddonGenerator script by Arya // Generator edited 10.Mar.07 by Papler using System; using Server; using Server.Items; namespace Server.Items { public class HalloweenHellPitAddon : BaseAddon { public override BaseAddonDeed Deed{get{return new HalloweenHellPitAddonDeed();}} [ Constructable ] public HalloweenHellPitAddon() { AddonComponent ac = null; ac = new AddonComponent( 2278 ); ac.Hue = 1257; AddComponent( ac, -1, 4, 0 ); ac = new AddonComponent( 4963 ); ac.Hue = 1255; AddComponent( ac, -1, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -1, 3, 2 ); ac = new AddonComponent( 14089 ); ac.Light = LightType.ArchedWindowEast; AddComponent( ac, -1, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -1, 2, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1257; AddComponent( ac, -1, 1, 12 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -1, 1, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1256; AddComponent( ac, -1, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -1, 0, 2 ); ac = new AddonComponent( 2272 ); ac.Hue = 1257; AddComponent( ac, -1, -1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -1, -1, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, -1, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -1, -2, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1257; AddComponent( ac, -1, -3, 2 ); ac = new AddonComponent( 13549 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -1, -3, 18 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -1, -3, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -1, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -1, -4, 2 ); ac = new AddonComponent( 2272 ); ac.Hue = 1257; AddComponent( ac, -2, 4, 2 ); ac = new AddonComponent( 13372 ); ac.Hue = 1257; AddComponent( ac, -2, 4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -2, 3, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1257; AddComponent( ac, -2, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -2, 2, 2 ); ac = new AddonComponent( 2272 ); ac.Hue = 1257; AddComponent( ac, -2, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -2, 1, 2 ); ac = new AddonComponent( 2272 ); ac.Hue = 1257; AddComponent( ac, -2, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -2, 0, 2 ); ac = new AddonComponent( 2278 ); ac.Hue = 1257; AddComponent( ac, -2, -1, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -2, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -2, -2, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -2, -3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -2, -3, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -2, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -2, -4, 2 ); ac = new AddonComponent( 2273 ); ac.Hue = 1257; AddComponent( ac, -3, 4, 2 ); ac = new AddonComponent( 13371 ); ac.Hue = 1258; AddComponent( ac, -3, 4, 2 ); ac = new AddonComponent( 13597 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 3, 5 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -3, 3, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, -3, 2, 2 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 2, 7 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -3, 2, 2 ); ac = new AddonComponent( 2278 ); ac.Hue = 1257; AddComponent( ac, -3, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, -3, 1, 2 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 1, 12 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, 1, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, -3, 0, 2 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, 0, 17 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, 0, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1257; AddComponent( ac, -3, -1, 2 ); ac = new AddonComponent( 13579 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, -1, 22 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, -1, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -3, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, -2, 2 ); ac = new AddonComponent( 2317 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, -3, -3, 19 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, -3, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -3, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, -3, -4, 2 ); ac = new AddonComponent( 2273 ); ac.Hue = 1256; AddComponent( ac, -4, 4, 2 ); ac = new AddonComponent( 2273 ); ac.Hue = 1257; AddComponent( ac, -4, 3, 2 ); ac = new AddonComponent( 2273 ); ac.Hue = 1257; AddComponent( ac, -4, 2, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1255; AddComponent( ac, -4, 1, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -4, -1, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -4, -2, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -4, -3, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, -4, -4, 2 ); ac = new AddonComponent( 14742 ); ac.Light = LightType.Circle225; AddComponent( ac, -2, 2, 12 ); ac = new AddonComponent( 2281 ); ac.Hue = 1257; AddComponent( ac, 4, 3, 2 ); ac = new AddonComponent( 2277 ); ac.Hue = 1257; AddComponent( ac, 4, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, 0, 2 ); ac = new AddonComponent( 2279 ); ac.Hue = 1257; AddComponent( ac, 4, -1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, -1, 2 ); ac = new AddonComponent( 2272 ); ac.Hue = 1257; AddComponent( ac, 4, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, -2, 2 ); ac = new AddonComponent( 4963 ); ac.Hue = 1256; AddComponent( ac, 4, -3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, -3, 2 ); ac = new AddonComponent( 2278 ); ac.Hue = 1256; AddComponent( ac, 4, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 4, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, -1, 2 ); ac = new AddonComponent( 4970 ); ac.Hue = 1256; AddComponent( ac, 3, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, -2, 2 ); ac = new AddonComponent( 2273 ); ac.Hue = 1257; AddComponent( ac, 3, -3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, -3, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, 3, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 3, -4, 2 ); ac = new AddonComponent( 2276 ); ac.Hue = 1257; AddComponent( ac, 2, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, 1, 2 ); ac = new AddonComponent( 14089 ); ac.Light = LightType.ArchedWindowEast; AddComponent( ac, 2, 0, 2 ); ac = new AddonComponent( 2323 ); AddComponent( ac, 2, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, -1, 2 ); ac = new AddonComponent( 4963 ); ac.Hue = 1255; AddComponent( ac, 2, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, -2, 2 ); ac = new AddonComponent( 13567 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 2, -3, 5 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, -3, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1256; AddComponent( ac, 2, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 2, -4, 2 ); ac = new AddonComponent( 2276 ); ac.Hue = 1257; AddComponent( ac, 1, 4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, 2, 2 ); ac = new AddonComponent( 8452 ); ac.Hue = 1260; AddComponent( ac, 1, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, 1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, 0, 2 ); ac = new AddonComponent( 2276 ); ac.Hue = 1257; AddComponent( ac, 1, -1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, -1, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, 1, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, -2, 2 ); ac = new AddonComponent( 2275 ); ac.Hue = 1257; AddComponent( ac, 1, -3, 2 ); ac = new AddonComponent( 13549 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 1, -3, 6 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, -3, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1255; AddComponent( ac, 1, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 1, -4, 2 ); ac = new AddonComponent( 4967 ); ac.Hue = 1258; AddComponent( ac, 0, 4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, 3, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, 2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, 1, 2 ); ac = new AddonComponent( 4967 ); ac.Hue = 1258; AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 2278 ); ac.Hue = 1256; AddComponent( ac, 0, -1, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, -1, 2 ); ac = new AddonComponent( 2280 ); ac.Hue = 1256; AddComponent( ac, 0, -2, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, -2, 2 ); ac = new AddonComponent( 13549 ); ac.Hue = 33; ac.Name = "blood"; AddComponent( ac, 0, -3, 12 ); ac = new AddonComponent( 1339 ); ac.Hue = 1257; AddComponent( ac, 0, -3, 2 ); ac = new AddonComponent( 2274 ); ac.Hue = 1255; AddComponent( ac, 0, -4, 2 ); ac = new AddonComponent( 1339 ); ac.Hue = 1260; AddComponent( ac, 0, -4, 2 ); ac = new AddonComponent( 4655 ); AddComponent( ac, 3, 0, 2 ); ac = new AddonComponent( 4650 ); AddComponent( ac, 2, 2, 2 ); ac = new AddonComponent( 3786 ); AddComponent( ac, 4, 0, 2 ); ac = new AddonComponent( 3792 ); AddComponent( ac, 0, 2, 2 ); ac = new AddonComponent( 14732 ); ac.Light = LightType.Circle225; AddComponent( ac, 2, -1, 2 ); } public HalloweenHellPitAddon( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();} } public class HalloweenHellPitAddonDeed : BaseAddonDeed { public override BaseAddon Addon{get{return new HalloweenHellPitAddon();}} [Constructable] public HalloweenHellPitAddonDeed(){Name = "HalloweenHellPit";} public HalloweenHellPitAddonDeed( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){ base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ) {base.Deserialize( reader );reader.ReadInt();} } }