///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class FlamingBouldersAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new FlamingBouldersAddonDeed(); } } [ Constructable ] public FlamingBouldersAddon() { AddonComponent ac; ac = new AddonComponent( 4943 ); AddComponent( ac, -2, 2, 1 ); ac = new AddonComponent( 4944 ); AddComponent( ac, -1, 2, 1 ); ac = new AddonComponent( 4945 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 4946 ); AddComponent( ac, -2, 0, 1 ); ac = new AddonComponent( 4947 ); AddComponent( ac, -1, 0, 1 ); ac = new AddonComponent( 4948 ); AddComponent( ac, -1, -1, 1 ); ac = new AddonComponent( 4951 ); AddComponent( ac, -1, 0, 1 ); ac = new AddonComponent( 4961 ); AddComponent( ac, -1, -2, 1 ); ac = new AddonComponent( 6008 ); AddComponent( ac, -1, 1, 11 ); ac = new AddonComponent( 14742 ); ac.Light = LightType.Circle225; AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 3555 ); ac.Light = LightType.ArchedWindowEast; AddComponent( ac, -1, 0, 1 ); ac = new AddonComponent( 3555 ); ac.Light = LightType.ArchedWindowEast; AddComponent( ac, -1, 0, 16 ); ac = new AddonComponent( 3118 ); AddComponent( ac, -1, 2, 1 ); ac = new AddonComponent( 7399 ); AddComponent( ac, -1, 0, 16 ); ac = new AddonComponent( 3790 ); AddComponent( ac, -1, 2, 16 ); ac = new AddonComponent( 3787 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 4949 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 4950 ); AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 4952 ); AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 4953 ); AddComponent( ac, 0, -1, 1 ); ac = new AddonComponent( 4954 ); AddComponent( ac, 1, 0, 1 ); ac = new AddonComponent( 4955 ); AddComponent( ac, 1, -1, 1 ); ac = new AddonComponent( 4962 ); AddComponent( ac, 0, -2, 1 ); ac = new AddonComponent( 6003 ); AddComponent( ac, 1, 1, 1 ); ac = new AddonComponent( 14732 ); ac.Light = LightType.Circle225; AddComponent( ac, 0, 0, 3 ); ac = new AddonComponent( 3555 ); ac.Light = LightType.ArchedWindowEast; AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 3117 ); AddComponent( ac, 1, 1, 1 ); ac = new AddonComponent( 3119 ); AddComponent( ac, 0, 0, 6 ); ac = new AddonComponent( 3120 ); AddComponent( ac, 1, -2, 1 ); ac = new AddonComponent( 7390 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 6935 ); AddComponent( ac, 1, -2, 1 ); ac = new AddonComponent( 3791 ); AddComponent( ac, 2, 0, 1 ); ac = new AddonComponent( 6939 ); AddComponent( ac, 2, -2, 1 ); } public FlamingBouldersAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FlamingBouldersAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FlamingBouldersAddon(); } } [Constructable] public FlamingBouldersAddonDeed() { Name = "FlamingBoulders"; } public FlamingBouldersAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }