// Automatically generated by the // AddonGenerator script by Arya // Generator edited 10.Mar.07 by Papler using System; using Server; using Server.Items; namespace Server.Items { public class DogHouseAddon : BaseAddon { public override BaseAddonDeed Deed{get{return new DogHouseAddonDeed();}} [ Constructable ] public DogHouseAddon() { AddonComponent ac = null; ac = new AddonComponent( 5634 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 1472 ); AddComponent( ac, 1, 3, 10 ); ac = new AddonComponent( 3244 ); AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 1472 ); AddComponent( ac, 1, 2, 13 ); ac = new AddonComponent( 6930 ); AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 1473 ); AddComponent( ac, 1, 1, 13 ); ac = new AddonComponent( 3707 ); AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 3254 ); AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 1472 ); AddComponent( ac, 0, 3, 10 ); ac = new AddonComponent( 1472 ); AddComponent( ac, 0, 2, 13 ); ac = new AddonComponent( 16 ); AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 7067 ); AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 1473 ); AddComponent( ac, 0, 1, 13 ); ac = new AddonComponent( 3254 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 18 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 3245 ); AddComponent( ac, -1, 3, 0 ); ac = new AddonComponent( 1472 ); AddComponent( ac, -1, 3, 10 ); ac = new AddonComponent( 1472 ); AddComponent( ac, -1, 2, 13 ); ac = new AddonComponent( 18 ); AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 1473 ); AddComponent( ac, -1, 1, 13 ); ac = new AddonComponent( 18 ); AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 3348 ); AddComponent( ac, -2, 3, 0 ); ac = new AddonComponent( 17 ); AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 17 ); AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 3287 ); AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 3286 ); AddComponent( ac, -2, -2, 0 ); } public DogHouseAddon( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();} } public class DogHouseAddonDeed : BaseAddonDeed { public override BaseAddon Addon{get{return new DogHouseAddon();}} [Constructable] public DogHouseAddonDeed(){Name = "DogHouse";} public DogHouseAddonDeed( Serial serial ) : base( serial ){} public override void Serialize( GenericWriter writer ){ base.Serialize( writer );writer.Write( 0 );} public override void Deserialize( GenericReader reader ) {base.Deserialize( reader );reader.ReadInt();} } }