//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class ClassicflashingtreeAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {3288, 0, 0, 0}, {3289, 1, 1, 11}// 1 2 }; public override BaseAddonDeed Deed { get { return new ClassicflashingtreeAddonDeed(); } } [ Constructable ] public ClassicflashingtreeAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 10299, 1, 1, 48, 0, -1, "Tree Topper", 1);// 3 AddComplexComponent( (BaseAddon) this, 7878, 1, 1, 35, 2673, -1, "flashing lights", 1);// 4 AddComplexComponent( (BaseAddon) this, 7878, 1, 1, 30, 0, -1, "flashing lights", 1);// 5 AddComplexComponent( (BaseAddon) this, 7878, 1, 1, 25, 2673, -1, "flashing lights", 1);// 6 AddComplexComponent( (BaseAddon) this, 7878, 1, 1, 20, 2673, -1, "flashing lights", 1);// 7 AddComplexComponent( (BaseAddon) this, 7878, 1, 1, 15, 2673, -1, "flashing lights", 1);// 8 } public ClassicflashingtreeAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ClassicflashingtreeAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new ClassicflashingtreeAddon(); } } [Constructable] public ClassicflashingtreeAddonDeed() { Name = "Classicflashingtree"; } public ClassicflashingtreeAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }