//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class CalmingGardenAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {9310, 2, 1, 1}, {9311, 1, 1, 1}, {9310, 3, 0, 1}// 1 2 3 , {9310, 4, -1, 1}, {9311, 0, 0, 1}, {9311, -1, -1, 1}// 4 5 6 , {9314, 2, 0, 1}, {9314, 0, -1, 1}, {9314, 1, -1, 1}// 7 8 9 , {9314, 1, 0, 1}, {9314, 3, -1, 1}, {9315, 4, 0, 1}// 10 11 12 , {9315, 4, 1, 1}, {9315, -1, 0, 1}, {9315, 0, 1, 1}// 13 14 15 , {9316, 2, -1, 1}, {9315, -1, 1, 1}, {9319, 3, 1, 1}// 16 17 18 , {10555, 4, -1, 0}, {10555, 4, 0, 0}, {10555, 4, 1, 0}// 19 20 21 , {10555, -2, -1, 0}, {10555, -2, 0, 0}, {10555, -2, 1, 0}// 22 23 24 , {10558, -1, -2, 0}, {10558, 0, -2, 0}, {10558, 1, -2, 0}// 25 26 27 , {10558, 2, -2, 0}, {10558, 3, -2, 0}, {10558, 4, -2, 0}// 28 29 30 , {10561, -2, -2, 0}, {9329, 1, -3, 0}, {9335, 1, -3, 0}// 31 32 33 , {9969, -3, 0, 0}, {9965, -3, 0, 0}, {3219, 1, -3, 0}// 34 35 36 , {3224, 0, -2, 0}, {3234, -2, 0, 0}, {6811, 1, -2, 0}// 37 38 39 , {6811, -3, 1, 0}, {3149, 0, -3, 0}, {3149, -2, 1, 0}// 40 41 42 , {3207, 0, -2, 1}, {3204, -2, -3, 0}, {3265, -2, -2, 0}// 43 44 45 , {3265, 2, -2, 0}, {3262, -1, -3, 0}, {3262, -3, 0, 0}// 46 47 48 , {3214, -3, -2, 0}, {3149, -2, -3, 0}, {3149, -3, 0, 0}// 49 50 51 , {3149, 2, -2, 0}, {3149, 1, -2, 1}, {3149, -2, 0, 0}// 52 53 54 , {3149, -2, -2, 0}, {3149, -2, 0, 0}, {3149, -3, -2, 0}// 55 56 57 , {3149, 0, -2, 1}, {3149, 2, -3, 0}, {3149, -3, 1, 1}// 58 59 60 , {9312, 2, 2, 1}, {9313, 1, 2, 1}, {9312, 3, 3, 1}// 61 62 63 , {9312, 4, 4, 1}, {9313, 0, 3, 1}, {9313, -1, 4, 1}// 64 65 66 , {9314, 2, 3, 1}, {9314, 0, 4, 1}, {9314, 1, 4, 1}// 67 68 69 , {9314, 2, 4, 1}, {9314, 3, 4, 1}, {9315, 4, 2, 1}// 70 71 72 , {9315, 4, 3, 1}, {9315, 0, 2, 1}, {9315, -1, 3, 1}// 73 74 75 , {9316, 1, 3, 1}, {9319, -1, 2, 1}, {9315, 3, 2, 1}// 76 77 78 , {10552, 4, 4, 0}, {10555, 4, 2, 0}, {10555, 4, 3, 0}// 79 80 81 , {10555, -2, 2, 0}, {10555, -2, 3, 0}, {10555, -2, 4, 0}// 82 83 84 , {10558, -1, 4, 0}, {10558, 0, 4, 0}, {10558, 1, 4, 0}// 85 86 87 , {10558, 2, 4, 0}, {10558, 3, 4, 0}, {10466, 2, 2, 9}// 88 89 91 , {3207, -2, 3, 0}, {3204, -2, 2, 0}, {3265, -2, 3, 0}// 92 93 94 , {3149, -2, 3, 0}, {3149, -3, 2, 0}, {3149, -3, 3, 0}// 95 96 97 }; public override BaseAddonDeed Deed { get { return new CalmingGardenAddonDeed(); } } [ Constructable ] public CalmingGardenAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 9558, 4, 4, 5, 1535, -1, "Sand Rake", 1);// 90 } public CalmingGardenAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CalmingGardenAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new CalmingGardenAddon(); } } [Constructable] public CalmingGardenAddonDeed() { Name = "CalmingGarden"; } public CalmingGardenAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }