using System; using Server; using Server.Items; namespace Server.Multis { public class LargeDragonBoat : BaseBoat { public override int NorthID{ get{ return 0x14; } } public override int EastID{ get{ return 0x15; } } public override int SouthID{ get{ return 0x16; } } public override int WestID{ get{ return 0x17; } } public override int HoldDistance{ get{ return 5; } } public override int TillerManDistance{ get{ return -5; } } public override Point2D StarboardOffset{ get{ return new Point2D( 2, -1 ); } } public override Point2D PortOffset{ get{ return new Point2D( -2, -1 ); } } public override Point3D MarkOffset{ get{ return new Point3D( 0, 0, 3 ); } } public override BaseDockedBoat DockedBoat{ get{ return new LargeDockedDragonBoat( this ); } } [Constructable] public LargeDragonBoat(Direction d) : base(d, true) { } public LargeDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeDragonBoatDeed : BaseBoatDeed { public override int LabelNumber{ get{ return 1041210; } }// large dragon ship deed public override BaseBoat Boat { get { return new LargeDragonBoat(this.BoatDirection); } } [Constructable] public LargeDragonBoatDeed() : base( 0x14, new Point3D( 0, -1, 0 ) ) { } public LargeDragonBoatDeed( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } public class LargeDockedDragonBoat : BaseDockedBoat { public override int LabelNumber { get { return 1116746; } } //Large Dragon Ship public override BaseBoat Boat{ get{ return new LargeDragonBoat(this.BoatDirection); } } public LargeDockedDragonBoat( BaseBoat boat ) : base( 0x14, new Point3D( 0, -1, 0 ), boat ) { } public LargeDockedDragonBoat( Serial serial ) : base( serial ) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 ); } } }