using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a wolf spider spider corpse")] public class WolfSpider : BaseCreature { [Constructable] public WolfSpider() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a Wolf spider"; Body = 736; Hue = 0; SetStr(225, 268); SetDex(145, 165); SetInt(285, 310); SetHits(150, 160); SetMana(285, 310); SetStam(145, 165); SetDamage(15, 18); SetDamageType(ResistanceType.Physical, 70); SetDamageType(ResistanceType.Poison, 30); SetResistance(ResistanceType.Physical, 30, 35); SetResistance(ResistanceType.Fire, 20, 30); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 25, 35); SetSkill(SkillName.Anatomy, 80.0, 90.0); SetSkill(SkillName.MagicResist, 60.0, 75.0); SetSkill(SkillName.Poisoning, 62.3, 77.2); SetSkill(SkillName.Tactics, 84.1, 95.9); SetSkill(SkillName.Wrestling, 80.2, 90.0); SetSkill(SkillName.Hiding, 105.0, 110.0); SetSkill(SkillName.Stealth, 105.0, 110.0); Tamable = true; ControlSlots = 2; MinTameSkill = 59.1; } public WolfSpider(Serial serial) : base(serial) { } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override PackInstinct PackInstinct { get { return PackInstinct.Arachnid; } } public override Poison PoisonImmune { get { return Poison.Regular; } } public override Poison HitPoison { get { return Poison.Regular; } } public override void GenerateLoot() { PackItem(new SpidersSilk(8)); AddLoot(LootPack.Rich); AddLoot(LootPack.Gems, 2); } public override void OnDeath(Container c) { base.OnDeath(c); if (!Controlled && Utility.RandomDouble() < 0.01) c.DropItem(new LuckyCoin()); } public override int GetIdleSound() { return 1605; } public override int GetAngerSound() { return 1602; } public override int GetHurtSound() { return 1604; } public override int GetDeathSound() { return 1603; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)2); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { Hue = 0; Body = 736; } if (version == 1 && (AbilityProfile == null || AbilityProfile.MagicalAbility == MagicalAbility.None)) { SetMagicalAbility(MagicalAbility.Poisoning); } } } }