using System; using System.Collections; using Server.Items; namespace Server.Mobiles { [CorpseName("a Swoop corpse")] public class Swoop : Eagle { [Constructable] public Swoop() { Name = "Swoop"; Hue = 0xE0; AI = AIType.AI_Melee; SetStr(100, 150); SetDex(400, 480); SetInt(75, 90); SetHits(1350, 1550); SetDamage(20, 30); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 75, 90); SetResistance(ResistanceType.Fire, 60, 70); SetResistance(ResistanceType.Cold, 70, 85); SetResistance(ResistanceType.Poison, 55, 60); SetResistance(ResistanceType.Energy, 50, 60); SetSkill(SkillName.Wrestling, 120.0, 140.0); SetSkill(SkillName.Tactics, 120.0, 140.0); SetSkill(SkillName.MagicResist, 95.0, 105.0); Fame = 18000; Karma = 0; PackReg(4); Tamable = false; for (int i = 0; i < Utility.RandomMinMax(0, 1); i++) { PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist)); } SetSpecialAbility(SpecialAbility.GraspingClaw); } public override bool CanBeParagon { get { return false; } } public override void OnDeath( Container c ) { base.OnDeath( c ); if ( Utility.RandomDouble() < 0.025 ) { switch ( Utility.Random( 20 ) ) { case 0: c.DropItem( new AssassinChest() ); break; case 1: c.DropItem( new AssassinArms() ); break; case 2: c.DropItem( new DeathChest() ); break; case 3: c.DropItem( new MyrmidonArms() ); break; case 4: c.DropItem( new MyrmidonLegs() ); break; case 5: c.DropItem( new MyrmidonGorget() ); break; case 6: c.DropItem( new LeafweaveGloves() ); break; case 7: c.DropItem( new LeafweaveLegs() ); break; case 8: c.DropItem( new LeafweavePauldrons() ); break; case 9: c.DropItem( new PaladinGloves() ); break; case 10: c.DropItem( new PaladinGorget() ); break; case 11: c.DropItem( new PaladinArms() ); break; case 12: c.DropItem( new HunterArms() ); break; case 13: c.DropItem( new HunterGloves() ); break; case 14: c.DropItem( new HunterLegs() ); break; case 15: c.DropItem( new HunterChest() ); break; case 16: c.DropItem( new GreymistArms() ); break; case 17: c.DropItem( new GreymistGloves() ); break; case 18: c.DropItem(new GreymistLegs()); break; case 19: c.DropItem(new MyrmidonChest()); break; } } if ( Utility.RandomDouble() < 0.1 ) c.DropItem( new ParrotItem() ); } public Swoop(Serial serial) : base(serial) { } public override bool CanFly { get { return true; } } public override bool GivesMLMinorArtifact { get { return true; } } public override int Feathers { get { return 72; } } public override void GenerateLoot() { AddLoot(LootPack.UltraRich, 2); AddLoot(LootPack.HighScrolls); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }