using System; using Server; namespace Server.Items { public class SeaChart : MapItem { [Constructable] public SeaChart() { SetDisplay( 0, 0, 5119, 4095, 400, 400 ); } public override void CraftInit( Mobile from ) { Facet = from.Map; double skillValue = from.Skills[SkillName.Cartography].Value; int dist = 64 + (int)(skillValue * 10); if ( dist < 200 ) dist = 200; int size = 24 + (int)(skillValue * 3.3); if ( size < 200 ) size = 200; else if ( size > 400 ) size = 400; if (Facet == Map.Trammel || Facet == Map.Felucca) SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size); else SetDisplayByFacet(); } public override int LabelNumber{ get{ return 1015232; } } // sea chart public SeaChart( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }