using System; using Server.Engines.Craft; namespace Server.Items { public abstract class BaseRing : BaseJewel { public BaseRing(int itemID) : base(itemID, Layer.Ring) { } public BaseRing(Serial serial) : base(serial) { } public override int BaseGemTypeNumber { get { return 1044176; } }// star sapphire ring public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)2); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 1) { if (Weight == .1) { Weight = -1; } } } } public class GoldRing : BaseRing { [Constructable] public GoldRing() : base(0x108a) { //Weight = 0.1; } public GoldRing(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SilverRing : BaseRing, IRepairable { public CraftSystem RepairSystem { get { return DefTinkering.CraftSystem; } } [Constructable] public SilverRing() : base(0x1F09) { //Weight = 0.1; } public SilverRing(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }