using System; namespace Server.Items { public class SmallEmptyPot : Item { [Constructable] public SmallEmptyPot() : base(0x11C6) { this.Weight = 100; } public SmallEmptyPot(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class LargeEmptyPot : Item { [Constructable] public LargeEmptyPot() : base(0x11C7) { this.Weight = 6; } public LargeEmptyPot(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }