using System; namespace Server.Items { [Flipable(0x2068, 0x207A)] public class BoilingCauldronAddon : BaseAddonContainer { [Constructable] public BoilingCauldronAddon() : base(0x2068) { this.AddComponent(new LocalizedContainerComponent(0xFAC, 1076267), 0, 0, 0); this.AddComponent(new LocalizedContainerComponent(0x970, 1076267), 0, 0, 8); } public BoilingCauldronAddon(Serial serial) : base(serial) { } public override BaseAddonContainerDeed Deed { get { return new BoilingCauldronDeed(); } } public override int LabelNumber { get { return 1076267; } }// Boiling Cauldron public override int DefaultGumpID { get { return 0x9; } } public override int DefaultDropSound { get { return 0x42; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class BoilingCauldronDeed : BaseAddonContainerDeed { [Constructable] public BoilingCauldronDeed() : base() { this.LootType = LootType.Blessed; } public BoilingCauldronDeed(Serial serial) : base(serial) { } public override BaseAddonContainer Addon { get { return new BoilingCauldronAddon(); } } public override int LabelNumber { get { return 1076267; } }// Boiling Cauldron public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }