using System; namespace Server.Items { public class Mangler : Broadsword { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1114842; } } // Mangler [Constructable] public Mangler() : base() { Hue = 2001; WeaponAttributes.HitLeechMana = 50; Attributes.WeaponDamage = 50; Attributes.WeaponSpeed = 25; WeaponAttributes.HitHarm = 50; WeaponAttributes.UseBestSkill = 1; WeaponAttributes.HitLowerDefend = 30; } public Mangler(Serial serial) : base(serial) { } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); //version } } }