using System; namespace Server.Items { public class EmberStaff : QuarterStaff { public override bool IsArtifact { get { return true; } } [Constructable] public EmberStaff() { LootType = LootType.Blessed; WeaponAttributes.HitFireball = 15; WeaponAttributes.MageWeapon = 20; Attributes.SpellChanneling = 1; Attributes.CastSpeed = -1; WeaponAttributes.LowerStatReq = 50; } public EmberStaff(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1077582; } }// Ember Staff public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }