using System; namespace Server.Items { public class ClaininsSpellbook : Spellbook { public override bool IsArtifact { get { return true; } } [Constructable] public ClaininsSpellbook() : base() { Hue = 0x84D; Attributes.SpellChanneling = 1; Attributes.RegenMana = 3; Attributes.Luck = 80; Attributes.LowerRegCost = 15; } public ClaininsSpellbook(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073262; } }// Clainin's Spellbook - Museum of Vesper Replica public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }