using System; namespace Server.Items { public class DjinnisRing : SilverRing { public override bool IsArtifact { get { return true; } } [Constructable] public DjinnisRing() { Attributes.BonusInt = 5; Attributes.SpellDamage = 10; Attributes.CastSpeed = 2; } public DjinnisRing(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1094927; } }// Djinni's Ring [Replica] public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }