using System; namespace Server.Items { public class MedusaStatue : Item { public override bool IsArtifact { get { return true; } } [Constructable] public MedusaStatue() : base(0x40BC) { this.Name = "Medusa"; this.Weight = 10; } public MedusaStatue(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1113626; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }