using System; namespace Server.Items { public class GhostShipAnchor : Item { public override bool IsArtifact { get { return true; } } [Constructable] public GhostShipAnchor() : base(0x14F7) { this.Hue = 0x47E; this.Weight = 2; } public GhostShipAnchor(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1070816; } }// Ghost Ship Anchor public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: this.Weight = 2; break; } if (this.ItemID == 0x1F47) this.ItemID = 0x14F7; } } }