using System; namespace Server.Items { public abstract class BaseDecorationArtifact : Item, IArtifact { public override bool IsArtifact { get { return true; } } public virtual bool ShowArtifactRarity { get { return true; } } public BaseDecorationArtifact(int itemID) : base(itemID) { this.Weight = 10.0; } public BaseDecorationArtifact(Serial serial) : base(serial) { } public abstract int ArtifactRarity { get; } public override bool ForceShowProperties { get { return true; } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if(ShowArtifactRarity) list.Add(1061078, this.ArtifactRarity.ToString()); // artifact rarity ~1_val~ } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public abstract class BaseDecorationContainerArtifact : BaseContainer { public BaseDecorationContainerArtifact(int itemID) : base(itemID) { this.Weight = 10.0; } public BaseDecorationContainerArtifact(Serial serial) : base(serial) { } public abstract int ArtifactRarity { get; } public override bool ForceShowProperties { get { return true; } } public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1061078, this.ArtifactRarity.ToString()); // artifact rarity ~1_val~ } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }