using System; namespace Server.Items { public class WaterTroughSouthAddon : BaseAddon, IWaterSource { [Constructable] public WaterTroughSouthAddon() { this.AddComponent(new AddonComponent(0xB43), 0, 0, 0); this.AddComponent(new AddonComponent(0xB44), 1, 0, 0); } public WaterTroughSouthAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new WaterTroughSouthDeed(); } } public int Quantity { get { return 500; } set { } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WaterTroughSouthDeed : BaseAddonDeed { [Constructable] public WaterTroughSouthDeed() { } public WaterTroughSouthDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new WaterTroughSouthAddon(); } } public override int LabelNumber { get { return 1044350; } }// water trough (south) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }