using System; namespace Server.Items { public class GingerBreadHouseAddon : BaseAddon { public GingerBreadHouseAddon() { for (int i = 0x2be5; i < 0x2be8; i++) { LocalizedAddonComponent laoc = new LocalizedAddonComponent(i, 1077395); // Gingerbread House laoc.Light = LightType.SouthSmall; this.AddComponent(laoc, (i == 0x2be5) ? -1 : 0, (i == 0x2be7) ? -1 : 0, 0); } } public GingerBreadHouseAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new GingerBreadHouseDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GingerBreadHouseDeed : BaseAddonDeed { [Constructable] public GingerBreadHouseDeed() { this.Weight = 1.0; this.LootType = LootType.Blessed; } public GingerBreadHouseDeed(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1077394; } }//a Gingerbread House Deed public override BaseAddon Addon { get { return new GingerBreadHouseAddon(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }