using System; using Server; namespace Server.Items { [Furniture] public class FancyCouchSouthAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new FancyCouchSouthDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public FancyCouchSouthAddon() { AddComponent(new AddonComponent(0x4C8D), 0, 0, 0); AddComponent(new AddonComponent(0x4C8E), -1, 0, 0); AddComponent(new AddonComponent(0x4C8F), 1, 0, 0); } public FancyCouchSouthAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FancyCouchSouthDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FancyCouchSouthAddon(); } } public override int LabelNumber { get { return 1154139; } } // Fancy Couch (South) [Constructable] public FancyCouchSouthDeed() { } public FancyCouchSouthDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }