using System; using Server.Engines.Craft; using Server.Engines.VeteranRewards; using Server.Gumps; namespace Server.Items { public class EnchantedSculptingToolAddon : CraftAddon { public override CraftSystem CraftSystem { get { return DefMasonry.CraftSystem; } } [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get; set; } public override BaseAddonDeed Deed { get { EnchantedSculptingToolDeed deed = new EnchantedSculptingToolDeed(Tools.Count > 0 ? Tools[0].UsesRemaining : 0) { IsRewardItem = IsRewardItem }; return deed; } } [Constructable] public EnchantedSculptingToolAddon(DirectionType type, int uses) { switch (type) { case DirectionType.South: AddCraftComponent(new AddonToolComponent(CraftSystem, 0xA538, 0xA541, 1157988, 1157987, 1029241, uses, this), 0, 0, 0); AddComponent(new ToolDropComponent(0xA549, 1029241), 0, 1, 0); break; case DirectionType.East: AddCraftComponent(new AddonToolComponent(CraftSystem, 0xA540, 0xA539, 1157988, 1157987, 1029241, uses, this), 0, 0, 0); AddComponent(new ToolDropComponent(0xA548, 1029241), 1, 0, 0); break; } } public EnchantedSculptingToolAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write((bool)IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); IsRewardItem = reader.ReadBool(); } } public class EnchantedSculptingToolDeed : CraftAddonDeed, IRewardItem, IRewardOption { public override int LabelNumber { get { return 1159421; } } // Enchanted Sculpting Tool public override BaseAddon Addon { get { EnchantedSculptingToolAddon addon = new EnchantedSculptingToolAddon(_Direction, UsesRemaining) { IsRewardItem = m_IsRewardItem }; return addon; } } private DirectionType _Direction; private bool m_IsRewardItem; [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get { return m_IsRewardItem; } set { m_IsRewardItem = value; InvalidateProperties(); } } [Constructable] public EnchantedSculptingToolDeed() : this(0) { } [Constructable] public EnchantedSculptingToolDeed(int uses) : base(uses) { LootType = LootType.Blessed; } public EnchantedSculptingToolDeed(Serial serial) : base(serial) { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_IsRewardItem) list.Add(1076223); // 7th Year Veteran Reward } public void GetOptions(RewardOptionList list) { list.Add((int)DirectionType.South, 1075386); // South list.Add((int)DirectionType.East, 1075387); // East } public void OnOptionSelected(Mobile from, int choice) { _Direction = (DirectionType)choice; if (!Deleted) base.OnDoubleClick(from); } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(AddonOptionGump)); from.SendGump(new AddonOptionGump(this, 1154194)); // Choose a Facing: } else { from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); writer.Write((bool)m_IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } } }