using System; namespace Server.Items { public class CinnamonFancyRugAddon : BaseAddon { [Constructable] public CinnamonFancyRugAddon() : base() { this.AddComponent(new LocalizedAddonComponent(0xAE3, 1076587), 1, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAE4, 1076587), -1, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAE5, 1076587), -1, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAE6, 1076587), 1, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAE7, 1076587), -1, 0, 0); this.AddComponent(new LocalizedAddonComponent(0xAE8, 1076587), 0, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAE9, 1076587), 1, 0, 0); this.AddComponent(new LocalizedAddonComponent(0xAEA, 1076587), 0, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAEB, 1076587), 0, 0, 0); } public CinnamonFancyRugAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new CinnamonFancyRugDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class CinnamonFancyRugDeed : BaseAddonDeed { [Constructable] public CinnamonFancyRugDeed() : base() { this.LootType = LootType.Blessed; } public CinnamonFancyRugDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new CinnamonFancyRugAddon(); } } public override int LabelNumber { get { return 1076587; } }// Cinnamon fancy rug public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }