using System; namespace Server.Items { public class AnvilSouthAddon : BaseAddon { [Constructable] public AnvilSouthAddon() { this.AddComponent(new AnvilComponent(0xFB0), 0, 0, 0); } public AnvilSouthAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new AnvilSouthDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class AnvilSouthDeed : BaseAddonDeed { [Constructable] public AnvilSouthDeed() { } public AnvilSouthDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new AnvilSouthAddon(); } } public override int LabelNumber { get { return 1044334; } }// anvil (south) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }