using System; using Server.Guilds; using Server.Prompts; namespace Server.Gumps { public class GuildTitlePrompt : Prompt { public override int MessageCliloc { get { return 1011128; } } private readonly Mobile m_Leader; private readonly Mobile m_Target; private readonly Guild m_Guild; public GuildTitlePrompt(Mobile leader, Mobile target, Guild g) { this.m_Leader = leader; this.m_Target = target; this.m_Guild = g; } public override void OnCancel(Mobile from) { if (GuildGump.BadLeader(this.m_Leader, this.m_Guild)) return; else if (this.m_Target.Deleted || !this.m_Guild.IsMember(this.m_Target)) return; GuildGump.EnsureClosed(this.m_Leader); this.m_Leader.SendGump(new GuildmasterGump(this.m_Leader, this.m_Guild)); } public override void OnResponse(Mobile from, string text) { if (GuildGump.BadLeader(this.m_Leader, this.m_Guild)) return; else if (this.m_Target.Deleted || !this.m_Guild.IsMember(this.m_Target)) return; text = text.Trim(); if (text.Length > 20) text = text.Substring(0, 20); if (text.Length > 0) this.m_Target.GuildTitle = text; GuildGump.EnsureClosed(this.m_Leader); this.m_Leader.SendGump(new GuildmasterGump(this.m_Leader, this.m_Guild)); } } }