using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Avatar { public class AvatarMarkOfGodsScroll : CSpellScroll { [Constructable] public AvatarMarkOfGodsScroll() : this( 1 ) { } [Constructable] public AvatarMarkOfGodsScroll( int amount ) : base( typeof( AvatarMarkOfGodsSpell ), 0xE39, amount ) { Name = "Mark of Gods"; Hue = 1174; } public AvatarMarkOfGodsScroll( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }