using System; namespace Server.Items { public class GoldBranch : Item { public override int LabelNumber { get { return 1158835; } } // branch [Constructable] public GoldBranch() : base(Utility.RandomList(3458, 3473)) { Hue = 2721; } public GoldBranch(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SilverBranch : Item { public override int LabelNumber { get { return 1158835; } } // branch [Constructable] public SilverBranch() : base(Utility.RandomList(3458, 3473)) { Hue = 2500; } public SilverBranch(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }