using System; using Server.Items; namespace Server.Engines.Quests { public class EscortToWrongEntrance : BaseQuest { public EscortToWrongEntrance() : base() { this.AddObjective(new EscortObjective("Wrong Entrance")); this.AddReward(new BaseReward("Compassion")); this.AddReward(new BaseReward(typeof(Gold), 500, 1062577)); } /*We Who Are About To Die*/ public override object Title { get { return 1152096; } } /*Take the prisoner to the entrance of Wrong Dungeon so they can escape. The brigands will try to kill them, * so you must defend them.
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I don't know what to do, they took my weapons and * broke my hands. They follow these two necromancers and I think they intend to eat us as part of some * dark ritual! Will you help me? Please? Get me out of this prison, please....*/ public override object Description { get { return 1152097; } } /*I am surely doomed....*/ public override object Refuse { get { return 1152099; } } /*I couldn't see when they brought me here, how much farther to the entrance of this horrid place?*/ public override object Uncomplete { get { return 1152100; } }/*I am indebted to you, friend. Please, take this as a token of my thanks. I'm sorry it is all * I have, they took everything else from me.*/ public override object Complete { get { return 1152101; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }