using System; using Server.Items; namespace Server.Items { public class Mushrooms1 : Item { [Constructable] public Mushrooms1() : base(0x0D0F) { Weight = 1.0; } public Mushrooms1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Mushrooms2 : Item { [Constructable] public Mushrooms2() : base(0x0D12) { Weight = 1.0; } public Mushrooms2(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Mushrooms3 : Item { [Constructable] public Mushrooms3() : base(0x0D10) { Weight = 1.0; } public Mushrooms3(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Mushrooms4 : Item { [Constructable] public Mushrooms4() : base(0x0D13) { Weight = 1.0; } public Mushrooms4(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }