//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class Graveyard6SouthAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {636, -2, -2, 0}, {631, -1, -3, 0}, {635, -2, -3, 0}// 2 3 4 , {632, 0, -3, 0}, {635, 1, -3, 0}, {632, 2, -3, 0}// 5 6 7 , {633, 3, -2, 0}, {6937, 1, -2, 0}, {7407, 2, -2, 0}// 8 9 10 , {631, -1, 4, 0}, {634, -2, 3, 0}, {636, -2, 4, 0}// 12 13 14 , {633, -2, 1, 0}, {634, -2, 0, 0}, {632, 0, 4, 0}// 15 16 17 , {635, 1, 4, 0}, {632, 2, 4, 0}, {634, 3, 4, 0}// 18 19 20 , {633, 3, 3, 0}, {636, 3, 2, 0}, {636, 3, 1, 0}// 21 22 23 , {634, 3, 0, 0}, {636, -2, -1, 0}, {6941, 0, 3, 0}// 24 25 26 , {6661, 0, 4, 0}, {3808, 1, 2, 0}, {4461, -1, 2, 0}// 27 28 29 , {3810, 0, 2, 0}, {3799, -1, -1, 0}, {3808, 1, -1, 0}// 30 31 32 , {3810, 0, -1, 0}, {7542, 2, -1, 0}, {7541, 2, 0, 0}// 33 34 35 , {7540, 2, 1, 0}, {6922, 2, 3, 0}, {6923, -1, 0, 0}// 36 37 38 , {6925, 1, 1, 0}, {4653, 1, 3, 0}, {635, 3, 4, 0}// 39 40 41 , {7405, 0, 0, 0}// 42 }; public override BaseAddonDeed Deed { get { return new Graveyard6SouthAddonDeed(); } } [ Constructable ] public Graveyard6SouthAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 8779, -1, -2, 0, 1, -1, "", 1);// 1 AddComplexComponent( (BaseAddon) this, 8778, -1, 3, 0, 2708, -1, "", 1);// 11 } public Graveyard6SouthAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class Graveyard6SouthAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new Graveyard6SouthAddon(); } } [Constructable] public Graveyard6SouthAddonDeed() { Name = "Graveyard6South"; } public Graveyard6SouthAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }