///////////////////////////////////////////////// // // // Automatically generated by the // // AddonGenerator script by Arya // // // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class AG_GardenPlotCastleWAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new AG_GardenPlotCastleWAddonDeed(); } } [ Constructable ] public AG_GardenPlotCastleWAddon() { AddComponent( new AddonComponent( 13001 ), -3, 0, 0 ); AddComponent( new AddonComponent( 13001 ), -3, 1, 0 ); AddComponent( new AddonComponent( 13001 ), -1, 0, 0 ); AddComponent( new AddonComponent( 13001 ), -4, 0, 0 ); AddComponent( new AddonComponent( 13001 ), -2, 0, 0 ); AddComponent( new AddonComponent( 13001 ), -4, 1, 0 ); AddComponent( new AddonComponent( 13001 ), -1, 1, 0 ); AddComponent( new AddonComponent( 13001 ), -2, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 4, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 2, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 4, 0, 0 ); AddComponent( new AddonComponent( 13001 ), 2, 0, 0 ); AddComponent( new AddonComponent( 13001 ), 3, 0, 0 ); AddComponent( new AddonComponent( 13001 ), 3, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 1, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 0, 1, 0 ); AddComponent( new AddonComponent( 13001 ), 0, 0, 0 ); AddComponent( new AddonComponent( 13001 ), 1, 0, 0 ); AddonComponent ac; ac = new AddonComponent( 13001 ); AddComponent( ac, -4, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -4, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -3, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -3, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 3, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 3, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 4, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 4, 1, 0 ); } public AG_GardenPlotCastleWAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AG_GardenPlotCastleWAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new AG_GardenPlotCastleWAddon(); } } [Constructable] public AG_GardenPlotCastleWAddonDeed() { Name = "AG_GardenPlotCastleW"; } public AG_GardenPlotCastleWAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }