#region References using System; using System.Collections.Generic; using System.Text; using Server.Mobiles; using Server.Network; using Server.Spells; #endregion namespace Server.Items { public class CrystalTeleporter : ClickTeleporter { public override int LabelNumber { get { return 1027961; } } // magical crystal [Constructable] public CrystalTeleporter() : this(0x1F19, new Point3D(0, 0, 0), null) { } [Constructable] public CrystalTeleporter(int itemID, Point3D pointDest, Map mapDest) : base(itemID, pointDest, mapDest) { } public CrystalTeleporter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }