using System; namespace Server.Items { [Furniture] [TypeAlias("Server.Items.Easle")] public class EasleSouth : Item { [Constructable] public EasleSouth() : base(0xF66) { Weight = 25.0; } public EasleSouth(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { ItemID = 0xF66; } } } [Furniture] public class EasleEast : Item { [Constructable] public EasleEast() : base(0xF68) { Weight = 25.0; } public EasleEast(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { ItemID = 0xF68; } } } [Furniture] public class EasleNorth : Item { [Constructable] public EasleNorth() : base(0xF6A) { Weight = 25.0; } public EasleNorth(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0) { ItemID = 0xF6A; } } } }