using System; namespace Server.Items { public class AquariumMessage : MessageInABottle { [Constructable] public AquariumMessage() : base() { } public AquariumMessage(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073894; } }// Message in a Bottle public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1073634); // An aquarium decoration } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }