#region References
using System.Runtime.InteropServices;
using System.Text;
using Microsoft.Win32.SafeHandles;
#endregion
namespace Ultima
{
public static class NativeMethods
{
[DllImport("User32")]
public static extern int IsWindow(ClientWindowHandle window);
[DllImport("User32")]
public static extern int GetWindowThreadProcessId(ClientWindowHandle window, ref ClientProcessHandle processID);
[DllImport("Kernel32")]
public static extern unsafe int _lread(SafeFileHandle hFile, void* lpBuffer, int wBytes);
[DllImport("Kernel32")]
public static extern ClientProcessHandle OpenProcess(
int desiredAccess, int inheritClientHandle, ClientProcessHandle processID);
[DllImport("Kernel32")]
public static extern int CloseHandle(ClientProcessHandle handle);
[DllImport("Kernel32")]
public static extern unsafe int ReadProcessMemory(
ClientProcessHandle process, int baseAddress, void* buffer, int size, ref int op);
[DllImport("Kernel32")]
public static extern unsafe int WriteProcessMemory(
ClientProcessHandle process, int baseAddress, void* buffer, int size, int nullMe);
[DllImport("User32")]
public static extern int SetForegroundWindow(ClientWindowHandle hWnd);
[DllImport("User32")]
public static extern int SendMessage(ClientWindowHandle hWnd, int wMsg, int wParam, int lParam);
[DllImport("User32")]
public static extern bool PostMessage(ClientWindowHandle hWnd, int wMsg, int wParam, int lParam);
[DllImport("User32")]
public static extern int OemKeyScan(int wOemChar);
[DllImport("user32")]
public static extern ClientWindowHandle FindWindowA(string lpClassName, string lpWindowName);
///
/// Swaps from Big to LittleEndian and vise versa
///
///
///
public static short SwapEndian(short x)
{
var y = (ushort)x;
return (short)((y >> 8) | (y << 8));
}
private static byte[] m_StringBuffer;
public static unsafe string ReadNameString(byte* buffer, int len)
{
if ((m_StringBuffer == null) || (m_StringBuffer.Length < len))
{
m_StringBuffer = new byte[20];
}
int count;
for (count = 0; count < len && *buffer != 0; ++count)
{
m_StringBuffer[count] = *buffer++;
}
return Encoding.Default.GetString(m_StringBuffer, 0, count);
}
public static string ReadNameString(byte[] buffer, int len)
{
int count;
for (count = 0; count < 20 && buffer[count] != 0; ++count)
{
;
}
return Encoding.Default.GetString(buffer, 0, count);
}
}
}