using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Rogue { public class RogueSlyFoxScroll : CSpellScroll { [Constructable] public RogueSlyFoxScroll() : this( 1 ) { } [Constructable] public RogueSlyFoxScroll( int amount ) : base( typeof( RogueSlyFoxSpell ), 0xE39, amount ) { Name = "Sly Fox"; Hue = 0x20; } public RogueSlyFoxScroll( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }