using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Ranger { public class RangerIceBowScroll : CSpellScroll { [Constructable] public RangerIceBowScroll() : this( 1 ) { } [Constructable] public RangerIceBowScroll( int amount ) : base( typeof( RangerIceBowSpell ), 3828, amount ) { Name="Ice Bow"; Hue = 2001; } public RangerIceBowScroll( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }