using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Druid { public class DruidSwarmOfInsectsScroll : CSpellScroll { [Constructable] public DruidSwarmOfInsectsScroll() : this( 1 ) { } [Constructable] public DruidSwarmOfInsectsScroll( int amount ) : base( typeof( DruidSwarmOfInsectsSpell ), 0xE39 ) { Name = "Swarm Of Insects"; Hue = 0x58B; } public DruidSwarmOfInsectsScroll( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }