using System; using System.Collections.Generic; using System.Text; using Server.ContextMenus; using Server.Items; namespace Server.ACC.YS { public class StairRefundEntry : ContextMenuEntry { private Mobile m_From; private YardStair m_Stair; private int value = 0; public StairRefundEntry(Mobile from, YardStair stair, int price) : base(6104, 9) { m_From = from; m_Stair = stair; value = price; } public override void OnClick() { m_Stair.Refund(); } } public class YardSecurityEntry : ContextMenuEntry { private Mobile m_From; private BaseDoor m_Gate; public YardSecurityEntry(Mobile from, YardGate gate) : base(6203, 9) { m_From = from; m_Gate = gate; } public override void OnClick() { m_From.SendGump(new YardSecurityGump(m_From, m_Gate)); } } public class RefundEntry : ContextMenuEntry { private Mobile m_From; private YardGate m_Gate; private int value = 0; public RefundEntry(Mobile from, YardGate gate, int price) : base(6104, 9) { m_From = from; m_Gate = gate; value = price; } public override void OnClick() { m_Gate.Refund(); } } }