using System; using Server; using System.Collections.Generic; using Server.Mobiles; using Server.Items; namespace Server.Engines.VvV { public class EssenceOfCourage : Item { public override int LabelNumber { get { return 1155554; } } // Essence of Courage [Constructable] public EssenceOfCourage() : base(3838) { Hue = 2718; //TODO: ID and Stackable? } public override void OnDoubleClick(Mobile m) { if (IsChildOf(m.Backpack)) { m.SendLocalizedMessage(1155555); // Feed this to VvV War Steeds to maintain their battle readiness! } } public EssenceOfCourage(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }