using System; namespace Server.Engines.PartySystem { public class PartyMemberInfo { private readonly Mobile m_Mobile; private bool m_CanLoot; public PartyMemberInfo(Mobile m) { this.m_Mobile = m; this.m_CanLoot = !Core.ML; } public Mobile Mobile { get { return this.m_Mobile; } } public bool CanLoot { get { return this.m_CanLoot; } set { this.m_CanLoot = value; } } } }